Ever since Assassin’s Creed Valhalla was released, Basim has been a pretty talked about character in the franchise, but Assassin’s Creed Mirage gives us an insight on who Basim really is, and how he came to be the Basim that we all see in Valhalla.
One of the most crucial aspects of his story are the nightmarish visions of a djinn that he experiences after assassinations. In Islam, they’re considered to be a third category of life alongside humans and angels. But who are they really in Basim’s visions?
The Djinn in Assassin’s Creed Mirage is revealed to be repressed memories of Basim’s past life as the Isu Loki. The supernatural spectre represents the pain and torture that he endured during his previous life as Loki.
This is revealed during the ending of the game, where Nehal uses an ancient disc to activate a hologram in the Isu chamber. The hologram depicts a jailor and a prisoner, and it’s revealed that the prisoner is Basim and the jailor is the djinn that’s been haunting him.
Basim realises the truth that the djinn haunting him is nothing but his memories of being tortured during his past life as Loki in the prison and makes peace with it, destroying the djinn’s hold over him, no longer bound by the dark memories of his past.
1. Why does Basim keep seeing the djinn?
The Djinn is revealed to be Basim’s repressed memories of torture during his past life as the Isu Loki, which is why he’s haunted by it throughout the game.
After Basim makes peace with his memories of being imprisoned and tortured, he merges with Nehal and reincarnates as Loki. In the final scenes, he swears to take revenge from everyone who has ever wronged him.
This ending directly sets up the events of Valhalla as it foreshadows Loki eventually facing off with Odin in the form of Eivor, who’s the human reincarnation of the All-Father and becoming the evil trickster that we all know from the Norse mythology.
2. About Assassin’s Creed Mirage
Assassin’s Creed Mirage is an action-adventure game developed by Ubisoft Bordeaux and published by Ubisoft. The game is the thirteenth primary installment in the Assassin’s Creed series and the successor to 2020’s Assassin’s Creed Valhalla. While its historical timeframe precedes that of Valhalla, its modern-day framing story succeeds Valhalla’s own.
Set in 9th-century Baghdad during the Islamic Golden Age—in particular during the Anarchy at Samarra—the story follows Basim Ibn Ishaq (a character first introduced in Valhalla), a street thief who joins the Hidden Ones to fight for peace and liberty against the Order of the Ancients,[b] who desire peace through control. The main narrative focuses on Basim’s internal struggle between his duties as a Hidden One and his desire to uncover his mysterious past.