Baldur’s Gate 3 Update Details Revealed!

In yesterday’s Baldur’s Gate 3 update, the developers revealed some pretty unique information regarding certain NPCs and player-behaviours, ranging from the most romanced NPC to how many times an in-game dog has been petted!

Larian Studios have been pretty well-known for being extremely friendly with their fans and players, seeing how they keep doing one thing after the other that pleases us.

Ranging from continuously working on improving their games to keeping in touch with their fans, they do everything, making them such a beloved video game studio.

Baldur’s Gate 3 Update Details Revealed!
Baldur’s Gate 3

In yesterday’s update, they revealed some information which, according to us, is pretty darn cool. For example, did you know that human wizard Gale is the most-murdered NPC in the game? Oh, and did you know he’s also the most romanced member of the party, being in bed with almost 33% of the players?

Other than that, some more info was revealed, which I’ll summarise quickly for brevity’s sake:

  • Players that chose to sleep alone: 1.37%
  • Number of players who pet the dog: 400,000 (approximate)
  • Players who tried to steal the ring: 5.87 percent
  • Players who biffed it and ended up sucking a toe: 26.3 percent
  • Players who jumped into the Underdark but died immediately because nobody thought to cast Feather Fall first: 40.79 percent (good work, everyone)
  • Players who stood with the Tieflings: 74.85 percent
  • Players who joined with Minthara: 25.14 percent

Other than that, some content has also been added, while some have been tweaked and modified.




If you wish to know the rest of what changed in the game with this update, here you go:

  • Optimized overall sound settings to improve performance on lower spec machines
  • Added polish to several in-game cinematics
  • Attack of Opportunity indicator is now correctly hidden for invisible enemies
  • Improved timing of some tutorial messages
  • Improved usability of skill selection in character creation
  • Added new tutorial messages related to combat
  • Listening to other players’ dialogs now correctly shows the other players’ dice rolls
  • The reason for a waypoint being unavailable is now displayed on the map
  • Party members now correctly cancel their spell prepare state when switching to another character


  • Fixed a crash on startup for specific driver and hardware combinations
  • Fixed a crash related to trading with Zevlor after the raid on the grove
  • Fixed a crash in dialogs related to dynamically adding items
  • Fixed a crash in combat AI
  • Fixed a potential crash with moving platforms
  • Fixed a crash related to loading savegames while in a dialogue
  • Fixed a crash when destroying multiple familiars with a single spell
  • Fixed a crash related to unloading resources (when loading a save or returning to the main menu)
  • Fixed a blocking issue when someone would join during level transition
  • Fixed a blocking issue when starting a dialog just as someone leaves the game
  • Fixed not being able to save anymore on the host when another player is stuck in “in dialog” state
  • Fixed players getting stuck in the same dialog inside the camp after choosing to fight Minthara
  • Fixed characters being stuck in animation if downed during the precast spell
  • Fixed characters not being at the correct position after loading
  • Fixed not being able to talk to party members after talking with gale and summoning the weave
  • Fixed not being able to use some spell scrolls when out of spell slots
  • Fixed a rare issue for players that don’t have a profile on startup, requiring selection or a profile or creation of a new one
  • Fixed quest markers not showing up correctly when multiple markers point at the same object or location
  • Fixed the tieflings’ celebrations not proceeding correctly if the player had already done a long rest right before
  • Fixed the physics of the door on the Nautiloid reappearing after saving and loading
  • Fixed Ethel not triggering her ambush if she leaves her home during combat
  • Fixed several minor bugs related to in-game cinematics
  • Fixed zone spells not targeting invisible characters
  • Fixed summons from items not having an owner, causing them not to join combat
  • Fixed the goblins not using the war drum correctly
  • Fixed issues with lockpick progress going out of sync
  • Fixed savegame screenshots being too dark
  • Fixed spell sounds not playing correctly in multiplayer
  • Fixed a long black screen being displayed if a dialog was started just as another player was joining
  • Fixed Zevlor initiating dialog during combat
  • Fixed audio settings not resetting when switching profile
  • Fixed not being able to correctly switch character in the trade window
  • Fixed not being able to click through scenery you can see through, improving navigation
  • Fixed the Gith becoming hostile incorrectly if Lae’ zel was never recruited
  • Fixed additional reroll when using an inspiration point
  • Fixed inspiration points not being able to go up after using an inspiration point or gaining another one
  • Fixed an issue with the hidden vault entrance closing again after the puzzles are already solved
  • Fixed marking an item as a ware not getting set correctly
  • Fixed being able to select summons in the trade window
  • Fixed Zariel Tiefling clerics not being able to level up to level 4
  • Fixed character creation color tooltips
  • Fixed characters sometimes falling off moving platforms
  • Fixed several animation issues with torches
  • Fixed being able to select invalid targets for Misty Step skill
  • Fixed not being able to see other players’ hidden summons at all
  • Fixed party members being rearranged when detaching and reattaching characters to the group
  • Fixed certain equipment still generating sound after unequipping
  • Fixed several texture and skinning issues
  • Fixed several minor localization issues
  • Fixed minor issues with the action log


  • Automatic crash reporter is now enabled for mac

All in all, things are looking pretty good for Baldur’s Gate 3, and I cannot wait for the next time the devs reveal more such cool information for all of us!

Baldur’s Gate 3 Update Details Revealed!
Baldur’s Gate 3
Get Baldur’s Gate III on:
Minimum Specs Recommended Specs
OS Windows 10 64-bit Windows 10 64-bit
Processor Intel i5-4690 / AMD FX 4350 Intel i7 4770k / AMD Ryzen 5 1500X
Memory 8 GB RAM 16 GB RAM
Graphics Nvidia GTX 780 / AMD Radeon R9 280X Nvidia GTX 1060 / AMD RX580
DirectX Version 11 Version 11
GPU VRam 3 GB 6 GB
Storage 70 GB available space 70 GB available space

About Baldur’s Gate III

Baldur’s Gate III is a role-playing game, developed and published by Larian Studios. It features both single and multiplayer gameplay.

Based on Dungeons & Dragons’ tabletop role-playing system, the game is chock full of twists and turns, friendship, betrayals, a never-ending quest for attaining absolute power, along with freedom of choice, letting you be whatever you wish to be!

Fighting against every odd, you will be required to shape the fate of the Forgotten Realms.

Epic Dope Staff

Epic Dope Staff

Our talented team of Freelance writers - Always on the lookout - pour their energies into a wide range of topics bringing to our audience what they crave - fun up-to-date news, reviews, fan theories and much much more.


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