Split Fiction takes us along the journey with Mio and Zoe. They both are working to fix their worlds with the idea that only a certain type of reality can prevail. As Mio and Zoe write their destinies and eventually come together to find balance, they are thrown into a corner with the sudden appearance of Rader. Let’s explore what goes down!
Note: Spoilers ahead!
Split Fiction Ending Explained
Just when everything seems to be going right, Rader enters the simulation and turns the world upside down. Mio and Zoe must defeat him to save their precious world. But how did this happen?
Why Rader wasn’t meant for the simulation?

Rader should never have been in the simulation. Unlike Mio and Zoe, Rader forcefully inserted himself into the simulation. As we all know, when an unknown variable is fit into a simulation, it sends everything into a frenzy. This is what happened with Rader.
The world in Split Fiction is designed such that it brings together colliding personalities. Mio and Zoe clashed from the very beginning but they found a way to work together. This is the underlying meaning of Split Fiction. You may not agree with each other but to succeed, you have to find a common ground.
Rader just did not fit into this scenario. There was simply no place for a third player. On top of that, Rader refused to make an effort to understand how the system worked. He was hell bent on altering the world according to his vision.
When Mio and Zoe took control of their world, Rader’s power was lost. He went into panic mode and tried to take back authority. However, this was a short-sighted plan which eventually failed.
Last Battle

The last battle is the perfect example of what Split Fiction is trying to convey.
The simulation is fragile. It is meant for two people who can only succeed if they learn to coexist. There is no single authority who will rule the world but rather a meaningful partnership which can nurture progress.
Rader’s role in this has no place. Rader wanted to have complete control. He wanted to be the one taking decisions. But that isn’t what the simulation was designed for. Rader was destined to fail.
At the end, Mio and Zoe are offered a choice:
- Let Rader prevail and take control.
- Remove Rader from the simulation and preserve their precious world.
Mio and Zoe choose the latter. They save their world which they worked hard to bring to reality. They also show that two differing realities can co-exist peacefully.
Split Fiction is a beautiful game, it shows us that the world is built on strong ideas, developed together in harmony!
About Split Fiction
Split Fiction is a split co-op game that merges sci-fi and fantasy worlds, developed by the creators of It Takes Two.
Protagonists Mio and Zoe, two writers with contrasting styles find themselves trapped in their own stories after being connected to a machine designed to exploit their creativity. To escape, they must set aside their differences and work together.
This unique action-adventure experience is full of unexpected moments, taking you on a wild ride where you’ll tame dragons, fight as cyber ninjas, evade terrifying trolls, and much more!
Designed specifically for co-op play, Split Fiction is a thrilling experience that’s meant to be shared with a partner. The game is set to release on March 6, 2025, for PC, Xbox Series X/S, PS5, and Nintendo Switch.
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