In the world of Dying Light 2, teaming up with others can completely change how you experience the game.
Multiplayer modes often add a fresh layer of excitement and strategy, but there’s more to co-op gameplay here than meets the eye.
If you’re curious about what playing alongside friends really looks like and what you need to know before jumping in, here’s a guide on co-op for Dying Light 2.
1. Dying Light 2 Co-Op Modes and Features Guide
In Dying Light 2, co-op mode unlocks after completing the prologue and the “Markers of Plague” quest, which takes about 1 to 2 hours. Once unlocked, the “Online Menu” will appear in the pause screen, allowing you to set up multiplayer sessions.
Teams of up to four players can tackle missions, perform parkour, and fight zombies together. The game supports co-op gameplay on both online and via local network connections.
You can invite up to three friends from your friends list or join a public game with other players. Note that crossplay isn’t supported, so everyone must be on the same platform.
i. Co-Op Modes in Dying Light 2
After finishing the “Markers of Plague” mission, co-op mode becomes available along with various online settings. You can invite up to three friends or adjust your game’s privacy settings to one of four modes:
- Single Player: Only you can play; no one else can join (default setting).
- Public: Anyone can join your game.
- Friends Only: Only friends from your list can join.
- Invite Only: Only players you invite can join.
Additionally, there’s a Quick Join feature that places you into a random public session with another player. The “Call for Help” option, usually accessible after dying, sends an invitation to your friends to join your game and assist with challenges.
ii. Co-Op Features in Dying Light 2
The game’s big innovation is its branching narrative.
“You’ll enter your friend’s game and see things you don’t have in yours,” says producer Malgorzata Mitrega. “It’s all about unique experiences based on personal choices.”
Because of this, your version of the city might look completely different from your friend’s when playing in the multiplayer mode.
| What Carries Over From Your Own Game | What Does Not Carry Over From Your Own Game |
|---|---|
| Experience points (XP) – Both Combat and Parkour XP. | Quest progress – Only the host’s story and side quest progress are saved. |
| Skills and upgrades – Any abilities unlocked through skill points. | Choices and outcomes – Like faction decisions (e.g., Water Tower choices) stay in the host’s world. |
| Items – Including weapons, gear, crafting materials, and consumables. | World changes – such as unlocking safe zones or assigning facilities, also stay in the host’s world. |
| Money – Anything earned during the session. | |
| Blueprint upgrades – If you’ve gathered resources or made upgrades during co-op. |
Here are some of the other features you need to keep in mind for co-op:
- Progress Sharing: Only the host’s story progression advances, but all players keep any loot, experience points, and upgrades earned during co-op.
- Revives: When a player goes down, teammates can revive them up to three times, provided it’s within 20 seconds. After that, the player respawns at the nearest safe zone.
- Dialogue Choices: Only the host makes story or dialogue decisions, though other players can express support for certain options.
And with all the game’s branching paths, there’s always a reason to jump back into someone else’s world. So there you have everything you need to know about playing co-op with friends or strangers in Dying Light 2!
Now, hurry up and get ready to hardcore parkour and save the world!
2. About Dying Light 2 Stay Human
Dying Light 2 Stay Human is a sequel to Techland’s 2015 open-world, zombie parkour action-adventure title Dying Light.
The game puts you in the shoes of Aiden Caldwell and is set 20 years after the first game’s events. You will be based in the City, located in Europe, and have free reign of the map and how you wish to traverse the area. Parkour will be your most used form of transport in the game, and the crafting system is also making a return.
There is also a decision system where your choices through the story affect the world around you. This could lead to more opportunities to earn resources, unlock shortcuts, and, most importantly, make the lives of those in the City more easy or difficult.
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